โBuilding worlds one line of C++ at a time.โ
๐ง Indie game developer focused on gameplay systems, performance, and engine architecture
โ๏ธ Passionate about C++, low-level programming, and real-time systems
๐ฎ Interested in game engines, rendering, AI, and gameplay mechanics
๐ Based in Berlin
- ๐ฎ Developing indie games in C++
- โก Performance optimization & memory management
- ๐งฉ Game architecture and engine systems
- ๐ Localization systems for games
- ๐ง Tools for game development pipelines

