Skip to content
View Henderythmix's full-sized avatar

Organizations

@MesaGuildeTeam

Block or report Henderythmix

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
henderythmix/README.md

Roberto Selles

Static Badge Static Badge Static Badge Static Badge

Static Badge Static Badge Static Badge

About Me

I am a computer engineering student who currently programs with C++, and TypeScript. I can also comfortably code in Matlab, Python, and Java. I have a hobby for programming videogames, libraries, and other related projects. My current main goal is to build a game engine for 2.5D games because that is a graphical style that I have adored for years, even if it takes me forever to build something like that.

I also have a hobby for archery and music :D

Current Projects

These are the projects I am working on currently, or are likely on break but will come back to in the future

  • Triple-M (npm package) - A Markup language that compiles into HTML for static pages that do not need as much javascript.

MesaGuilde

MesaGuilde is a casual startup software team of close connections (mainly friends) with a goal of sharing games that we think can be fun. Although all the projects are currently private, here are the projects that I lead

  • Carpenter Engine - a C++ Game Engine with a "build once, run anywhere" approach to game development
    • The goal of this project is to develop a game engine that can potentially be easily distributable by making it a web first game engine
    • Originally written in C++ and JavaScript, the framework is in the progress of being ported to Haxe and compiled to these platforms
  • MesaGuilde website

Retired Projects

These projects are very likely short term projects, or long terms that I have stopped working on and are no longer maintained. These are not as important as they are old, but they are a representation of me actually working on projects in the past

  • Snakelock (Game) - A game made in C++ and raylib during a week-long game jam after 2 months of experience. Scored 2nd Place
  • Mariana's Trench (Game) - A C++/Raylib game for Brackeys Jam 2023.2 used to experiment with making a framework for game development
  • ESSS Website - As a Director of Website at Simon Fraser University's Engineering Science Student Society, I revised the website. This version was deployed as of Fall 2023.
    • This version is currently programmed with Triple-M, SCSS, and Javascript
    • The most recent branch I worked on was Revision2025 before I resigned the position due to personal reasons that made me decide I do not have time to work on this.
  • SFU Robot Soccer Website - Maintained this website from January 2024 to April 2024
    • This version used Svelte, TypeScript, and CS

Pinned Loading

  1. MesaGuildeTeam/Carpenter-Engine MesaGuildeTeam/Carpenter-Engine Public archive

    A 2D and 2.5D C++ game engine with a "build once, run anywhere" solution

    C++ 4 1

  2. Triple-M Triple-M Public

    Minimal Markup with Macros - A Compiler to HTML that tries to minify and make web development more readable

    TypeScript 1

  3. MarianasTrench MarianasTrench Public

    C++

  4. sfuesss/website sfuesss/website Public

    ESSS Website

    SCSS 1