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KratOS

The Goal

An exercise to create a minimalistic and, yet, operational operating system. Kratos is my favourite fictional character from the God of War game series. I think, he embodies several great virtues and some of them are persistance and perseverance in reaching the set goals. Those I lack and this OS is also an attempt to practice them. My goal here is to learn how an operating system works by creating one.

By now (2025-02-24) I am quite foggy about what this OS will look like and what it will be able to do, but still I have following expectations:

  1. KratosOS will be a terminal-based OS. Maybe I will make a GUI (Graphical User Interface) but that is highly unlikely.

  2. It should have functionality to boot up, execute basic programs (text editor at least) and support file system.

  3. The input will be done mainly by keyboard, maybe mouse will be supported but that is also highly unlikely.

  4. The output is done to the display.

Of course these requirements are quite vague and maybe wrong a little, but I want to state here my expectations at the moment when I start the project.

A little about project structure

You may see two directories:

  • edu,

  • kratos.

The edu directory contains all the code which I do to learn and implement things required to build skillset for the OS development in my particular case.

The kratos directory contains everything directly related to the KratOS system.

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An exercise to create a minimalistic and, yet, operational operating system.

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