Skip to content

change random(4) to random(0, 3) on crop sheet:4x4 for texture#104

Closed
dontmindmehere wants to merge 1 commit intoElCeejo:mainfrom
dontmindmehere:main
Closed

change random(4) to random(0, 3) on crop sheet:4x4 for texture#104
dontmindmehere wants to merge 1 commit intoElCeejo:mainfrom
dontmindmehere:main

Conversation

@dontmindmehere
Copy link
Copy Markdown

Texture modifier [sheet:<w>x<h>:<x>,<y> takes 0-indexed x,y parameters, but math.random(4) will generate random numbers from 1 to 4, thus causing errors every time a "4" is created, for example:

2024-11-05 19:43:45: ERROR[Main]: generateImagePart(): invalid tile position (X,Y) for part_of_name="[sheet:4x4:4,4", cancelling.
2024-11-05 19:43:45: ERROR[Main]: generateImage(): Failed to generate "[sheet:4x4:4,4"
2024-11-05 19:43:48: ERROR[Main]: generateImagePart(): invalid tile position (X,Y) for part_of_name="[sheet:4x4:4,3", cancelling.
2024-11-05 19:43:48: ERROR[Main]: generateImage(): Failed to generate "[sheet:4x4:4,3"

@dontmindmehere
Copy link
Copy Markdown
Author

oops, duplicate of #93

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant