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DilerFeed/README.md

๐Ÿ‘‹ Hi there!

I'm Hlib Ishchenko, a Computer Science student, builder of strange ideas, and a certified overthinkerโ„ข when it comes to UX, bugs, and creative solutions.

"I don't just build software โ€” I design systems that think, adapt, and sometimes misbehave (for testing purposes)."


๐Ÿš€ MY CURRENT MISSION: REALINDUSTRY

I am currently a solo developer & publisher of a deep factory automation simulator. This isn't just a game; it's a massive technical experiment in web-based game dev.

๐Ÿ”ฅ WISHLIST REALINDUSTRY ON STEAM โ€” Support is highly appreciated!


๐Ÿง  Who am I?

A multi-disciplinary CS student who thinks like a product strategist, codes like a frontender, debugs like a QA lead, and dreams like a mad scientist. I specialize in turning abstract ideas into interactive systems, while accidentally discovering edge cases most devs never meet.

I don't chase frameworks โ€” I chase understanding. I don't just ship โ€” I test, break, rebuild, polish, and then question the entire premise again.


๐Ÿ”ง Technologies are just the medium

  • Frontend: React, Vite, JS, HTML/CSS, rapid prototyping
  • Desktop: Electron โ€” packaging web apps into real desktop applications
  • Backend: familiar with Go, experienced with Python, MongoDB, a bit of SQL
  • AI & CV: custom neural nets in Python, basic computer vision stuff
  • Graph / Data Viz: Dagre, ReactFlow, Recharts โ€” complex node graphs, recipe trees, live charts
  • Animation & UI: Framer Motion, react-pageflip โ€” cinematic transitions, book-flip interfaces
  • i18n: i18next โ€” full multi-language support across 6 languages
  • Tools: Git, GitHub, draw.io, Final Cut Pro, Photoshop, Premiere, Word (unfortunately)
  • Game Dev / Modding: created complex Lua + Python addons like StormworksConnect
  • Deploy: Cloudflare Pages โ€” custom game websites from scratch
  • AI Tooling: generative art, AI voice acting, and prompt engineering at a level that makes LLMs nervous ๐Ÿค–

๐Ÿงช What makes me tick

  • I prototype ideas obsessively, whether it's a web tool, data visualizer, or a ridiculous game mechanic
  • I test products like I'm preparing them for the International Space Station
  • I explore where software meets human behavior โ€” especially UI/UX edge cases
  • I question defaults. Always.
  • I build projects that are never small and never "just CRUD"
  • ... aaand I love breaking things more than coding them sometimes. Sorry not sorry ๐Ÿ˜…

๐ŸŽฎ Currently building: Realindustry

An industrial colony management game set in the year 2187. You are the Director of an off-world industrial colony, building production chains from Stone Age tools all the way to hyperdrive engines โ€” while uncovering a corporate conspiracy along the way.

This is a solo indie game project I'm developing from zero โ€” and it's probably the most complex thing I've ever built:

  • โš›๏ธ React + Electron โ€” runs as a real desktop game, not just a website
  • ๐Ÿ”— Full crafting & recipe system with dependency graph visualization (Dagre, ReactFlow)
  • ๐Ÿ”ฌ Multi-tier research tree โ€” dozens of technologies with unlock chains
  • ๐Ÿญ 50+ buildings, hundreds of resources, complex production balancing
  • ๐Ÿ—บ๏ธ Lore-rich narrative โ€” opening cinematic, tutorial with voiced NPCs, hidden Registry system, story ending
  • ๐Ÿ† Achievement system with 5 rarity tiers, award organizations, and secret unlocks
  • ๐Ÿ’พ Full save/load system with UUID-based slots
  • ๐Ÿ“Š Statistics, Resource Monitor, Inventory, Almanac โ€” proper game UIs
  • ๐ŸŒ Localized into 8 languages: English, Ukrainian, Russian, German, French, Spanish, Italian, Simplified Chinese
  • ๐ŸŽต Original soundtrack with an in-game Jukebox
  • ๐ŸŽ™๏ธ AI-generated voice acting โ€” trained, prompted, and directed entirely by me
  • ๐Ÿ–ผ๏ธ AI-generated game art โ€” all visual assets crafted with AI tools + manual polish
  • ๐ŸŽฌ Self-produced trailers โ€” shot, edited, and published (Final Cut Pro)
  • ๐ŸŒ Custom game website deployed on Cloudflare Pages
  • ๐Ÿš‚ Steam publishing pipeline โ€” store page, descriptions, screenshots, marketing posts

โญ If this sounds interesting โ€” any support, wishlist, or star means the world to a solo dev.


๐Ÿฅฝ Noteworthy Experiments & Outputs

  • ๐Ÿ”ฌ Published 2 research papers in international peer-reviewed journals:
  • ๐Ÿ› ๏ธ 2 software author certificates
  • ๐Ÿ“น YouTube channel โ€” 2k+ subs mostly from 10 nerdy videos about neural nets
  • ๐ŸŒŒ Repositories with organic attention โ€” one has 20+ โญ
  • ๐ŸŽฎ Shipped a Stormworks plugin bridging real hardware inputs into a game world, fusing Python, Lua, and a bit of madness
  • ๐Ÿค– Mastered AI-assisted development: generative art pipelines, AI voice direction, and prompt engineering at an embarrassingly high level

๐Ÿ’ญ Core Philosophy

"Programming is not typing code. It's encoding thought into structured abstraction that survives reality."


๐Ÿ“Œ What I'm looking for

Not a "job". A mission:

  • Help envision, design, and validate products
  • Test assumptions before they become bugs
  • Work with people who love quality, creativity, and user empathy
  • Possibly wear many hats, and occasionally question the shape of the hat itself ๐ŸŽฉ

๐Ÿ“Ž TL;DR but in bullet points

  • CS student, 4th year
  • Strong frontend + solid backend instincts
  • Building a solo indie game with a full production pipeline
  • 2 international papers, 2 software certificates
  • 8-language localization, Electron desktop packaging, graph-based UIs
  • AI art + AI voice + trailer editing โ€” full creative stack
  • Always testing, thinking, breaking, rebuilding
  • Love weird bugs, hate repetitive UIs
  • Can explain async rendering to a cat
  • Want to help build something clever, useful, and non-boring

"I don't always push to main โ€” but when I do, it's tested, validated, and probably has a hidden easter egg."

โ˜• Not a rockstar developer, but might debug one.


Pinned Loading

  1. Neural-networks-and-AIs Neural-networks-and-AIs Public

    Neural networks and artificial intelligence of various types for various tasks

    Python 24 5

  2. Stormworks-Connect Stormworks-Connect Public

    A multifunctional application for the Stormworks game, allowing the player to exchange data with the real world directly from the game.

    Python 6 2

  3. ModernHTR ModernHTR Public

    Modern Handwritten Text Recognition with PyTorch - CNN+BiLSTM+CTC

    Python 1

  4. CodeEmpire CodeEmpire Public

    Code Empire is a playful incremental clicker game for programmers: build your coding empire, unlock upgrades, hire a team, and discover mysterious interface themes as you progress. Open-source, extโ€ฆ

    HTML 1