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VDFramework

A class library separated between a C# and Unity specific version that contains an implementation of the Singleton pattern and a bunch of other useful utilities and extension functions, most notably a static EventManager that allows classes to subscribe and unsubscribe from events.

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A class library separated between a C# and Unity specific version that contains an implementation of the Singleton pattern and a bunch of other useful utilities and extension functions, most notably a centralised event system

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