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Exploring new horizons
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Exploring new horizons

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DHDC-21/README.md

by DHDC-21

Hello World!! I am Douglas Henrique

About me

  • I'm form state of São Paulo, Brazil.
  • I'm graduate in Systems Analysis an Development.
  • I'm learning software engineer, UX/UI Design and game development.
  • I'm open to collaborating. You can contact me at douglas.dionysio@outlook.com.br.


Technical Skills


Programming Languages:

javascript logo python logo

Back-end & Fullstack

express logo flask logo nextjs logo nodejs logo sequelize logo typescript logo

Front-end

bootstrap logo css3 logo html5 logo react logo sass logo wordpress logo

Database

Infrastructure & DevOps

apache logo debian logo linux logo nginx logo

Tools & Productivity

git logo github logo markdown logo trello logo vscode logo

Design & Prototyping

canva logo figma logo gimp logo inkscape logo

Game Development

godot logo

Microcontrollers & Hardware

arduino logo raspberrypi logo

Technologies Learned in College (Not Frequently Used)

c logo cplusplus logo java logo opencv logo php logo

My GitHub States

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trophy graph
activity-graph graph

Pinned Loading

  1. orcs-and-soldiers orcs-and-soldiers Public

    Game development in Godot Engine

    GDScript

  2. chiken-adventure chiken-adventure Public

    Game developed in Godot Engine

    GDScript

  3. godot-project-structure.md godot-project-structure.md
    1
    # Godot Project Structure
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    Este documento descreve o padrão de organização de pastas que utilizo em meus projetos na Godot Engine. A ideia é manter a clareza, modularidade e reutilização de código, inspirandos em padrões de desenvolvimento web como MVC e estrutura `/src`.  Essa organização visa facilita a leitura, manutenção, explicação e expansão de projetos, além de tornar mais simples a sua reutilização em novos jogos.
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    ## Árvore de Diretórios
  4. projeto-lavoisier projeto-lavoisier Public

    HTML