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Mini Metro Clone

Description

This project the final project for the Elements of Computer Graphics class of the Polytechnic University of Bucharest. I chose to build a Mini Metro clone for my railway themed game.

Some of the meshes and some boilerplate code was generated using Gemini.

How to run

Run cmake in the repository's directory then run ./bin/Debug/GFXFramework and start playing.

Controls

1 - toggle viewing mode
2 - toggle rail placing mode
3 - toggle rail removing mode
4 - toggle train station placing mode
LMB - place/remove object

Project Demo

About

My implementation of a Mini Metro game featuring 3D graphics and procedural terrain generation. Built on University Politehnica of Bucharest's framework for the Elements of Computer Graphics class.

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  • Makefile 72.1%
  • C++ 21.5%
  • GLSL 2.3%
  • CMake 2.2%
  • C 1.6%
  • Shell 0.2%
  • Other 0.1%