Cardinal Core Website (Hosted via Github Pages)
Cardinal is a scalable distributed event driven MMORPG Server framework used to provide development simplicity through event definitions and provides Terraform for all major CSPs to deploy Kubernetes pods and supports AWS ECS.
Live Development Stream:
Feel free to pop on, ask questions, and chat.
$ cd Core.$ dotnet build.$ cd ../Worker.$ dotnet run.
$ cd CoreTest && dotnet test && cd ../.
$ cd CoreTest && dotnet test --collect:"XPlat Code Coverage" && cd ../.
- Dockerfile for each Node.
- Compose.yaml file to instantiate development environment.
- Build scripts to control creating own images and publishing to docker.
- Terraform to create and maintain your own deployments.
- Cloudformation (An extension of the above.)
- Kubernetes configuration to deploy your own K8 pods.
- How to use guide.
- Tutorials.
- Verbose Development Documentation.
Note: I have made the decision to resume maintaining this codebase and focus my efforts on supporting Unity based development on C#. Checkout the repository https://github.com/Foxables/modular-unity which introduces a facinating approach to event driven modular development of Unity games enabling copy-and-paste modules with automatic initiation. I will be writing a module for Cardinal and publishing it specifically for this intriguing architectural approach to Unity. The module will be extendable for your customised server. In addition, I will be producing a functional MMO RPG server and client which uses Cardinal Framework and Modular ED Unity over the next few months which should provide a good foundation to work with and possibly publish it in the Unity Store.