Our character tries to jump through the random boxes he encounters. Earns 1 point for each box it passes. The aim of our character is to complete the game by reaching the highest score.
When we start the game, boxes begin to come across our character in random sizes and intervals. Our character tries to jump over these boxes by jumping. For each box it passes, our character will earn 1 point. If it hits any of the boxes, our character will die and the game will be over.
| KEY | EVENT |
|---|---|
| UP / W / SPACE | JUMP |
| DOWN / S | DOWN |
| R | PLAY AGAIN |
| ESC | CLOSE THE GAME |
It can be played with many settings within the game. We included these settings in the code. The speed of the boxes can be changed
Con.BLOCK_SPEED = 3.4;Jumping speed of the character can be changed
Con.JUMP_SPEED = 4.7;The upward limit of the character can be changed
Con.JUMP_LIMIT = 30;Boxes creation time can be changed
BLOCKS_DELAY DELAY = { 60, 110 }; // Blocks created per random from first/FPS to second/FPS secondMaximum and Minimum heights and widths of the boxes can be changed
CONFIG_BLOCKS BLOCKS = { 75, 50, 20, 10, DELAY }; // { MAXIMUM WIDTH, MAXIMUM HEIGHT, MINIMUM WIDTH, MINIMUM HEIGHT, DELAY }Character's ability to go down can be turned on / off
Con.FASTEST_MAN_ALIVE = 1; // allow to stop jumping with key S or DOWNOur game opens with size of 800 x 400 pixels originally. However, the game can support almost all sizes of screens. Our game also has support for mobile screens.

550x800p (Mobile)
Screen sizes can also be changed in the settings section.
CONFIG_DISPLAY DISPLAY = { 800, 600 };There are 3 main screens you can encounter in the game.
- Start Screen
- Gamplay
- Game Over



Allegro (Game Programing Library) - https://liballeg.org/ Character Animation Images - https://www.youtube.com/watch?v=rmORvPK5gpg

