Fix longstanding jitter on animation export bug#18
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Nopey wants to merge 1 commit intoArtfunkel:masterfrom
Open
Fix longstanding jitter on animation export bug#18Nopey wants to merge 1 commit intoArtfunkel:masterfrom
Nopey wants to merge 1 commit intoArtfunkel:masterfrom
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All position and rotation keyframes are now emitted, even those similar to the previous keyframe.
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Kylul mentioned their Engineer Animation Mod Pack has jitter issues in-game. They noted they could not see them in Blender. This would explain it. Awesome Fix. Hope it gets implemented soon :) |
Author
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@AtomicTEM https://github.com/compucolor/BlenderSourceTools/releases/latest |
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Thank you :) |
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All position and rotation keyframes are now preserved, even those similar to the previous keyframe. This is required for truthful playback in engine.
Anim exported as DMX, then reimported to blender to view the keyframes.

Before:
After:
