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Software: Processing
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Applications: Texture Mapping, Lerping Effect, Collision Detection, Particle System (Explosion Effect).
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Purpose: A full interactive world using the Processing graphics pipeline in a dynamic game environment featuring a player character, enemies, projectiles, collision detection, and particle system-based animations. The project emphasizes smooth motion, texture mapping, interactivity through hotkeys, and robust coding practices to create an engaging, visually appealing experience.
Player Control:
- Up -
w, Left -a, Down -s, Right -d - Enable Collision:
c - Toggle Texturing:
t
- Install Processing on your local machine (if you haven't)
- Download repository through your terminal/command prompt
git clone https://github.com/ArjunSarkar1/SpaceWar.git - Run game!