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MinStack.cpp
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171 lines (156 loc) · 3.31 KB
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// Source : https://oj.leetcode.com/problems/min-stack/
// Author : zheng yi xiong
// Date : 2014-11-18
/**********************************************************************************
*
* Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
* push(x) -- Push element x onto stack.
* pop() -- Removes the element on top of the stack.
* top() -- Get the top element.
* getMin() -- Retrieve the minimum element in the stack.
*
**********************************************************************************/
class MinStack {
#define MAX_DATA 32
public:
MinStack(void)
{
m_pVecNode = NULL;
m_nodeIndex = MAX_DATA - 1;
m_pVecOrder = NULL;
m_orderIndex = MAX_DATA - 1;
}
~MinStack(void)
{
STACK_NODE *tempNode = 0;
while (NULL != m_pVecNode)
{
tempNode = m_pVecNode;
m_pVecNode = m_pVecNode->pNext;
delete tempNode;
}
MIN_NODE *tempOrder = 0;
while (NULL != m_pVecOrder)
{
tempOrder = m_pVecOrder;
m_pVecOrder = m_pVecOrder->pNext;
delete tempOrder;
}
}
void push(int x) {
if (MAX_DATA - 1 <= m_nodeIndex)
{
STACK_NODE *tempNode = new STACK_NODE;
tempNode->pNext = m_pVecNode;
m_pVecNode = tempNode;
m_nodeIndex = -1;
}
m_pVecNode->data[++m_nodeIndex] = x;
if (NULL != m_pVecOrder)
{
if (x == m_pVecOrder->data[m_orderIndex])
{
++m_pVecOrder->count[m_orderIndex];
}
else if (x < m_pVecOrder->data[m_orderIndex])
{
if (MAX_DATA - 1 <= m_nodeIndex)
{
m_orderIndex = 0;
MIN_NODE *tempMin = new MIN_NODE;
tempMin->pNext = m_pVecOrder;
m_pVecOrder = tempMin;
m_pVecOrder->data[0] = x;
m_pVecOrder->count[0] = 1;
}
else
{
m_pVecOrder->data[++m_orderIndex] = x;
m_pVecOrder->count[m_orderIndex] = 1;
}
}
}
else
{
m_orderIndex = 0;
m_pVecOrder = new MIN_NODE;
m_pVecOrder->pNext = NULL;
m_pVecOrder->data[0] = x;
m_pVecOrder->count[0] = 1;
}
}
void pop() {
if (NULL != m_pVecNode)
{
int x = m_pVecNode->data[m_nodeIndex];
if (0 >= m_nodeIndex)
{
STACK_NODE *tempNode = m_pVecNode;
m_pVecNode = m_pVecNode->pNext;
delete tempNode;
m_nodeIndex = MAX_DATA - 1;
}
else
{
--m_nodeIndex;
}
if (x == m_pVecOrder->data[m_orderIndex])
{
if (1 >= m_pVecOrder->count[m_orderIndex])
{
if (0 >= m_orderIndex)
{
MIN_NODE *tempMin = m_pVecOrder;
m_pVecOrder = m_pVecOrder->pNext;
delete tempMin;
m_orderIndex = MAX_DATA - 1;
}
else
{
--m_orderIndex;
}
}
else
{
--m_pVecOrder->count[m_orderIndex];
}
}
}
}
int top() {
if (NULL != m_pVecNode)
{
return m_pVecNode->data[m_nodeIndex];
}
else
{
return 0;
}
}
int getMin() {
if (NULL != m_pVecOrder)
{
return m_pVecOrder->data[m_orderIndex];
}
else
{
return 0;
}
}
private:
typedef struct _stack_node_
{
int data[MAX_DATA];
struct _stack_node_ *pNext;
}STACK_NODE;
typedef struct _min_node_
{
int data[MAX_DATA];
int count[MAX_DATA];
struct _min_node_ *pNext;
}MIN_NODE;
STACK_NODE *m_pVecNode; //stack data list
int m_nodeIndex; //index in MAX_DATA
MIN_NODE *m_pVecOrder; //ordr list
int m_orderIndex;
};