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Severe Memory Leak #10

@razekpraxis

Description

@razekpraxis

When utilizing Combat Master on jumpgate instances, some larger maps may cause a memory leak to occur for all connected players.

With Combat Master enabled in the scripts:

Image

With Combat Master disabled:

Image

All other scripts are enabled, the following scripts are in this game:
GroupInit
TokenMarker
libTokenMarkers

The issue has occured on jumpgate maps with dynamic lighting enabled, the sizes of the maps are:

70x50
50x50

The issue only starts when a combat turn has been advanced. If combat master is activated but a turn is not advanced, the memory leak does not occur.

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