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building a mono game for Android - error shown but build says successful - APK runs but incorrectly #170

@madebydavid

Description

@madebydavid

Background

Expected results

The game should build and run correctly

Actual results

Errors shown during build

ERROR: No loader found for resource: res://Main.cs (expected type: Script)
   at: _load (core/io/resource_loader.cpp:358)
ERROR: No loader found for resource: res://Mob.cs (expected type: Script)
   at: _load (core/io/resource_loader.cpp:358)
ERROR: Parse Error: File unrecognized. [Resource file res://Mob.tscn:36]
   at: _parse_node_tag (scene/resources/resource_format_text.cpp:292)
ERROR: Failed loading resource: res://Mob.tscn.
   at: _load (core/io/resource_loader.cpp:343)
ERROR: No loader found for resource: res://Player.cs (expected type: Script)
   at: _load (core/io/resource_loader.cpp:358)

Build says successful?

Export successful.
Exit code 0 and signal null and error undefined


Uploading the AAB to the ShipThis server
Generating the APK from the AAB
APK build is ready. Uploading the APK to the ShipThis server
Uploading the APK to the ShipThis server
Skipping the publish step

APK does not run correctly

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