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Calibrate camera for distorsion #57
Description
Hi,
I'm trying to calibrate a camera against what i believe to be radial distortion. With openCV the method used is calibrateCamera (link). Which usually requires you to use a chessboard pattern in order to identify the actual points and automatically calculate where they should be. I have manually constructed 6 pairs of these points.
My question is how do we achieve this using rust-cv? It is implemented? I've found something similar in the dlt crate but the output is a 4x3 matrix and i can't really make sense of it. (More details on what i've tried be found here)
Any help in deeply appreciated.
Disclaimer: I've been reading for about 2 days and decided to open an issue to you guys , maybe it will also be useful for someone else who's looking for this in the future.