Widgets are called widges in cuicui because I am t3h PeNgU1N oF d00m and bcuz
its SOOOO random!!!
cuicui contains N times more widgets than bevy_ui (and as mentioned earlier
they are also called widges, and de facto a lot cooler)
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Toggle -
Button -
Counter -
Menu -
Checkbox -
ProgressBar -
Slider -
Cancel -
List
cuicui integrates [bevy-ui-navigaiton] and a system similar to bevy_ui_dsl.
- Widges
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Prefab system--> Redesign documented in design_doc/widges.md- basic composable trait that allows spawning widgets
- composable trait to query widget value from world
- Widge system
- A set of simple but effective widges
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Toggle -
Button -
Counter -
Menu -
Checkbox -
ProgressBar -
Slider -
Cancel -
List
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- "Structural" widges based on bevy's
Reflecttrait (seeReflectRef)-
struct -
enum -
List -
Map
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- Gallery example.
- System to select widges based on external definition
- System to manipulate style-based components based on external definition
- A set of simple but effective widges
- Windowmaker app to create re-usable widget trees.
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