-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathserver.cpp
More file actions
88 lines (73 loc) · 2.92 KB
/
server.cpp
File metadata and controls
88 lines (73 loc) · 2.92 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#include <thread>
#include <vector>
void handle_client(int client_socket, std::vector<int>& client_fds) {
char buffer[1024] = {0};
while(1) {
int num_bytes_read = recv(client_socket, buffer, sizeof(buffer), 0);
if (num_bytes_read > 0) {
std::string msg = "Client " + std::to_string(client_socket) + ": ";
msg += std::string(buffer, num_bytes_read);
for(int fd : client_fds) {
int bytes_sent = send(fd, msg.c_str(), msg.size(), 0);
if(bytes_sent < 0) {
std::cerr << "Could not send request to server" << std::endl;
break;
}
}
}
else if (num_bytes_read == 0) {
client_fds.erase(std::remove(client_fds.begin(), client_fds.end(), client_socket), client_fds.end());
std::cout << "Client " << client_socket << " disconnected" << std::endl;
break;
}
else {
std::cerr << "Error reading from client, exiting..." << std::endl;
break;
}
}
close(client_socket);
}
int main() {
// AF_NET: specificies IPv4 address family used by server socket
// SOCK_STREAM: socket uses TCP connection
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
short PORT = 3000;
std::vector<int> client_fd_list; // Vector containing list of clients connected to server
if (server_fd < 0) {
std::cerr << "Could not create socket. Please try again.";
exit(0);
}
sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(PORT);
server_address.sin_addr.s_addr = INADDR_ANY;
int server_start = bind(server_fd, (sockaddr*)&server_address, sizeof(server_address));
if (server_start < 0) {
std::cerr << "Could not start server" << std::endl;
exit(0);
}
std::cout << "Server started" << std::endl;
listen(server_fd, SOMAXCONN);
std::cout << "Server listening on port " << PORT << std::endl;
sockaddr_in client_address;
socklen_t client_address_size = sizeof(client_address);
while(1) {
int client_connection_socket = accept(server_fd, (struct sockaddr*)&client_address, &client_address_size);
if (client_connection_socket < 0) {
std::cerr << "A client connection failed" << std::endl;
exit(0);
}
// client_fd_list: vector that tracks client id's of clients currently connected to server
client_fd_list.push_back(client_connection_socket);
std::thread client_message_thread([client_connection_socket, &client_fd_list]() { // Handle client messages in a background thread
handle_client(client_connection_socket, client_fd_list);
});
client_message_thread.detach();
}
close(server_fd);
return 0;
}