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game.js
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89 lines (74 loc) · 1.99 KB
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//alert("working");
//$("h1").text("hello");
var buttonColours=["red","blue","green","yellow"] ;
var gamePattern = [];
var userClickedPattern = [];
var started = false;
var level= 0;
// alert("Yes");
// For adding functionality to game
$(document).keypress(function() {
if(!started)
{
$("#level-title").text("Level "+level);
nextSequence();
started=true;
}
});
$(".btn").click( function() {
var userChosenColour= $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length-1);
});
/*8*/
function checkAnswer(currentLevel)
{
if(gamePattern[currentLevel] === userClickedPattern[currentLevel]){
//console.log("success");
if (userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
}
}
/*9*/ else{
//console.log("failure");
playSound("wrong");
$("body").addClass("game-over");
$("#level-title").text("Game Over, Press Any Key to Restart");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
startOver();
}
}
/*1*/
function nextSequence(){
userClickedPattern = []; //i have done big mistake here
level++;
$("#level-title").text("Level "+level);
var rn=Math.floor(Math.random() * 4);
var randomChosenColour= buttonColours[rn];
gamePattern.push(randomChosenColour);
$("#" + randomChosenColour).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
}
function playSound(name){
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
s
function animatePress(currentColour){
$("#"+currentColour).addClass("pressed");
setTimeout(function(){
$("#"+currentColour).removeClass("pressed");
}, 100);
}
/*10*/
function startOver(){
level = 0;
gamePattern = [];
started = false;
}