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example custom_shader_instancing is broken since Multi-draw sorted render phases #23301

@mockersf

Description

@mockersf

Bevy version and features

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Reproduced locally on macOS, and in ci on Vulkan and DX12

What you did

cargo run --example custom_shader_instancing

What went wrong

Nothing is displayed, no error log

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorP-RegressionFunctionality that used to work but no longer does. Add a test for this!S-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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    Needs SME Triage

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