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SettingsViewController.swift
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59 lines (49 loc) · 1.66 KB
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//
// SettingsViewController.swift
// LiftApp
//
// Created by Austin Bailey on 11/9/17.
// Copyright © 2017 Austin Bailey. All rights reserved.
//
import UIKit
import CoreData
class SettingsViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func logout(_ sender: UIButton) {
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
let fetchRequest = NSFetchRequest<NSFetchRequestResult>(entityName: "UserData")
fetchRequest.returnsObjectsAsFaults = false
do
{
let results = try context.fetch(fetchRequest)
for managedObject in results
{
let managedObjectData:NSManagedObject = managedObject as! NSManagedObject
context.delete(managedObjectData)
}
} catch let error as NSError {
print("unable to delete")
}
do {
try context.save()
}
catch {
print("unable to save")
}
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}