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main.js
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75 lines (43 loc) · 1.7 KB
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const fs = require('node:fs');
const path = require('node:path');
const Discord = require('discord.js');
const {Client, GatewayIntentBits, Partials, Events, EmbedBuilder, AttachmentBuilder} = require('discord.js');
const fetch = (...args) => import('node-fetch').then(({ default: fetch }) => fetch(...args));
const { token } = require('./config.json');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
],
partials: [Partials.Channel],
});
client.commands = new Discord.Collection()
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
client.once(Events.ClientReady, c => {
console.log(`Tracker is online!`);
});
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
client.login(token);