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Machine.cs
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310 lines (282 loc) · 11.4 KB
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using System;
using System.Collections;
using System.Collections.Generic;
namespace Scheduler {
class Machine {
private bool inUse;
private int year;
private int quarter;
private List<Job> jobs;
private Job currentJobProcessing;
private List<DayTime> dateTime; //datetimes from class?
//------------------------------------------------------------------------------
//
// default constructor
//
//------------------------------------------------------------------------------
public Machine() {
this.year = 0;
this.quarter = 0;
dateTime = new List<DayTime>();
this.jobs = new List<Job>();
inUse = false;
currentJobProcessing = null;
}
//------------------------------------------------------------------------------
//
// constructor with data
//
//------------------------------------------------------------------------------
public Machine(int year, int quarter, List<DayTime> dt, List<Job> jobs) {
this.year = year;
this.quarter = quarter;
dateTime = dt;
this.jobs = jobs;
inUse = false;
currentJobProcessing = null;
}
//------------------------------------------------------------------------------
//
// copy constructor; i dont think this is used
//
//------------------------------------------------------------------------------
public Machine(Machine m) {
this.year = m.year;
this.quarter = m.quarter;
dateTime = m.dateTime;
jobs = m.jobs;
inUse = false;
currentJobProcessing = null;
}
//------------------------------------------------------------------------------
//
// checks if this job is in the list of the jobs it can process; used by
// scheduler
//------------------------------------------------------------------------------
public bool CanDoJob(Job job) {
for(int i = 0; i < jobs.Count; i++) {
if(jobs[i] == job) {
return true;
}
}
return false;
}
//------------------------------------------------------------------------------
//
// equality
//
//------------------------------------------------------------------------------
public override bool Equals(object obj) {
Machine j = obj as Machine;
if(j == null) {
return false;
} else {
return j == this;
}
}
//------------------------------------------------------------------------------
//
// used originally; not used at the moment
//
//------------------------------------------------------------------------------
public List<int> GetStartTimes() {
List<int> start = new List<int>();
for (int i = 0; i < dateTime.Count; i++) {
start.Add(dateTime[i].GetStartTime());
}
return start;
}
//------------------------------------------------------------------------------
//
// used originally; not used at the moment
//
//------------------------------------------------------------------------------
public List<int> GetEndTimes() {
List<int> end = new List<int>();
for (int i = 0; i < dateTime.Count; i++) {
end.Add(dateTime[i].GetStartTime());
}
return end;
}
//------------------------------------------------------------------------------
//
// checks if machine is busy
//
//------------------------------------------------------------------------------
public bool CheckInUse() {
return inUse;
}
//------------------------------------------------------------------------------
//
// sets machine in use
//
//------------------------------------------------------------------------------
public void SetInUse(bool x) {
inUse = x;
}
//------------------------------------------------------------------------------
//
// sets quarter in use
//
//------------------------------------------------------------------------------
public void SetQuarter(int q) {
quarter = q;
}
//------------------------------------------------------------------------------
//
// sets the year
//
//------------------------------------------------------------------------------
public void SetYear(int q) {
year = q;
}
//------------------------------------------------------------------------------
//
// adds a job to the machine
//
//------------------------------------------------------------------------------
public void AddJob(Job s) {
if (!jobs.Contains(s)) jobs.Add(s);
}
//------------------------------------------------------------------------------
//
// removes a job; not used; kept for extensions
//
//------------------------------------------------------------------------------
public void DeleteJob(Job s) {
if (jobs.Contains(s)) jobs.Remove(s);
}
//------------------------------------------------------------------------------
//
// returns year
//
//------------------------------------------------------------------------------
public int GetYear() {
return year;
}
//------------------------------------------------------------------------------
//
// returns quarter
//
//------------------------------------------------------------------------------
public int GetQuarter() {
return quarter;
}
//------------------------------------------------------------------------------
//
// returns currentJobProcessing
//
//------------------------------------------------------------------------------
public Job GetCurrentJobProcessing() {
return currentJobProcessing;
}
//------------------------------------------------------------------------------
//
// sets currentJobProcessing
//
//------------------------------------------------------------------------------
public void SetCurrentJobProcessing(Job s) {
currentJobProcessing = s;
}
//------------------------------------------------------------------------------
//
// returns full list list dateTime
//
//------------------------------------------------------------------------------
public List<DayTime> GetDateTime() {
return dateTime;
}
//------------------------------------------------------------------------------
//
// adds a dateTime to list
//
//------------------------------------------------------------------------------
public void AddDayTime(DayTime dt) {
if (!dateTime.Contains(dt)) {
dateTime.Add(dt);
}
}
//------------------------------------------------------------------------------
//
// prints all the jobs
//
//------------------------------------------------------------------------------
public void Print() {
Console.WriteLine("-----------------------------------");
Console.WriteLine("Year: " + year);
Console.WriteLine("Quarter: " + quarter);
Console.WriteLine("Jobs:");
for (int i = 0; i < jobs.Count; i++) {
Job j = jobs[i];
Console.WriteLine(j.GetID());
}
Console.WriteLine("DayTimes:");
for (int i = 0; i < dateTime.Count; i++) {
DayTime dt = dateTime[i];
Console.WriteLine("Day: " + dt.GetDay());
Console.WriteLine("Start time: " + dt.GetStartTime());
Console.WriteLine("End time: " + dt.GetEndTime());
}
Console.WriteLine("-----------------------------------");
}
//------------------------------------------------------------------------------
//
// prints just one job
//
//------------------------------------------------------------------------------
public void PrintBusyMachine() {
Console.WriteLine("-----------------------------------");
Console.WriteLine("Year: " + year);
Console.WriteLine("Quarter: " + quarter);
Console.WriteLine("Job:");
Console.WriteLine(currentJobProcessing.GetID());
Console.WriteLine("DayTimes:");
for (int i = 0; i < dateTime.Count; i++) {
DayTime dt = dateTime[i];
Console.WriteLine("Day: " + dt.GetDay());
Console.WriteLine("Start time: " + dt.GetStartTime());
Console.WriteLine("End time: " + dt.GetEndTime());
}
Console.WriteLine("-----------------------------------");
}
//------------------------------------------------------------------------------
//
// checks if the day time is contained
//
//------------------------------------------------------------------------------
private bool ContainsDayTime(List<DayTime> times, DayTime dt) {
for(int i = 0; i < times.Count; i++) {
DayTime time = times[i];
if(time == dt) {
return true;
}
}
return false;
}
//------------------------------------------------------------------------------
//
// equality
//
//------------------------------------------------------------------------------
public static bool operator ==(Machine thism, Machine right) {
if (thism.quarter != right.quarter || thism.year != right.year
|| thism.dateTime.Count != right.dateTime.Count) {
return false;
}
for (int i = 0; i < thism.dateTime.Count; i++) {
if (!thism.ContainsDayTime(thism.dateTime, right.dateTime[i])) {
return false;
}
}
return true;
}
//------------------------------------------------------------------------------
//
// equality
//
//------------------------------------------------------------------------------
public static bool operator !=(Machine thism, Machine right) {
return !(thism == right);
}
}
}