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Wrap Points SOP

This example implements a SOP which uses sendRay to wrap input 1 to input 2.

Parameters

  • Rays: One of [Parallel, Radial], which determines in which way the rays are sent.

  • Direction: If Rays is Parallel, it will send rays from the points of input 1 in this vector's direction.

  • Destination: If Rays is Radial, it will send rays from the points of input 1 towards this destination.

  • Reverse: If On, reverses the direction in which the rays are sent.

  • Hit Color: Which color to set those points that hit input 2.

  • Miss Color: Which color to set those points that did not hit input 2.

  • Scale: A scale for hitLength, 0 a hit point will stay in its original position; 1 a hit point will be at the location where it hit the second input.

    This SOP takes two inputs and wraps the first one onto the second one.