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Improper Rendering of Diffuse Lighting #1328
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Description
Material Maker version:
1.5.1
OS/device including version:
Issue description:
This may be related to the recent driver update, but it has been difficult to trace. Diffuse lighting on the 3d preview has been rendered improperly. Post processing settings do not improve this either.
No post processing
With post processing (AGX, Glow, etc.)
Steps to reproduce:
Again, difficult to trace, but may be driver related. Upon the program opening, 3d preview is rendered incorrectly regardless of the loaded textures.
Ex, and note this is not an emissive texture at all:

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bugSomething isn't workingSomething isn't working