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BalancedTree.cpp
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100 lines (73 loc) · 1.28 KB
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#include <iostream>
using namespace std;
class Node{
public:
int data;
Node *left,*right;
Node(int val){
data=val;
left=right=NULL;
}
};
int height(Node *root){
if(root==NULL){
return 0;
}
int lh=height(root->left);
int rh=height(root->right);
return max(lh,rh)+1;
}
bool isBalanvedTree(Node *root){
if(root==NULL){
return true;
}
if(isBalanvedTree(root->left)==false){
return false;
}
if (isBalanvedTree(root->right)==false)
{
return false;
}
int lh=height(root->left);
int rh=height(root->right);
if(abs(lh-rh)<=1){
return true;
}else{
return false;
}
}
bool isBalanvedTree2(Node *root,int *height){
if(root==NULL){
return true;
}
int lh=0,rh=0;
if(isBalanvedTree2(root->left,&lh)==false);
{
return false;
}
if(isBalanvedTree2(root->right,&rh)==false){
return false;
}
*height=max(lh,rh)+1;
if(abs(lh-rh)<=1){
return true;
}else{
return false;
}
}
int main(){
Node *root=new Node(1);
root->left=new Node(2);
root->right=new Node(3);
root->left->left=new Node(4);
root->left->right=new Node(5);
root->right->left=new Node(6);
root->right->right=new Node(7);
int height=0;
if(isBalanvedTree2(root,&height)==true){
cout<<"it's balanced tree"<<endl;
}else{
cout<<"it's not balanced "<<endl;
}
return 0;
}