Having issues with orthographic camera #304
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yohanjkang
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Hello,
So my current project uses an orthographic camera with some worldspace UI items that can move around. My main issue is that having an orthographic camera seems to make Nova's ray interaction not work as expected. Specifically, click dragging and scrolling either don't work or work inconsistently when the UI is on different areas of the screen. Is there a way to fix the issues caused by an orthographic camera?
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