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Accessibility #41

@Half-Shot

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@Half-Shot

I would like to see if we can make headway with making this game more accessible. Ideas I have are:

  • Support alternative team colour schemes and/or use patterns to distingush worms.
  • Add a visual border to terrain so that it's clear where the terrain is relative to backdrops / entities.
  • Reducing effects to reduce motion sickness / noise.

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