character:<character_id>(hash)character:<character_id>:teammates(set)character:<character_id>:friends(set)character:<character_id>:requests(set)- List of IDs of people who have added this person as a friend, but this character has not added back yet
conversation:<character_id>:<character_id>(list)- Ordering of character IDs comes from a hash of each ID -- check
socket/hub.gofor more details - List of message IDs (in chronological order)
- Ordering of character IDs comes from a hash of each ID -- check
element:<element_id>(hash)hallway:<hallway_id>(hash)locations(set)location:<location_id>(hash)message:<message_id>(hash)emailToCharacter(hash)- Mapping of email addresses to Playground character IDs
- Used for all non-hackers (sponsors, mentors, organizers)
emailToSponsor(hash)- Mapping of email addresses to sponsor IDs, if the email corresponds to a company rep
quillToCharacter(hash)- Mapping of Quill user IDs to Playground character IDs
room:<room_id>(hash)room:<room_id>:elements(list)- Ordering of elements indicates layering -- right-most indicates top in layer-wise order
room:<room_id>:hallways(set)room:<room_id>:characters(set)
rooms(set)song:<song_id>(hash)songs(list)sponsors(set)sponsor:<sponsor_id>(hash)sponsor:<sponsor_id>:subscribed(set)sponsor:<sponsor_id>:hackerqueue(list)
event:<event_id>(string)event:<event_id>:attendees(set)character:<character_id>:events(set)events(set)