- Basic - Balanced stats, no abilities
- Grower - Grows larger as health decreases (faster growth rate: 0.015/frame)
- Wrench - Spawns turrets (now with color matching and owner ID display)
- Swinger - Swinging orb damage
- Splitter - NEW: Splits into 2 smaller balls on death
- Healer - NEW: Regenerates 0.05 HP/frame
- Speeder - NEW: 1.8x movement speed
- Tank - NEW: 200 HP (double), larger size, slower
- Sniper - NEW: Fires long-range projectiles
- Vampire - NEW: Steals health on collision
- Straight-line movement with bouncing
- Ball-to-ball collision with 0.5s cooldown
- Health-based size scaling (grower grows, others shrink)
- Turrets now show owner ID number and matching color
- Turrets are bigger (20x20 squares)
- Click canvas to select individual balls for stat editing
- 6 stat editing fields (Health, Max HP, Size, Speed, Damage, Team)
- Clear map functionality (game.clearAll())
- Tank descriptions defined for all 10 types
- Team data structure created (teams object)
- Needs: Named team dropdown UI
- Needs: Team creation/deletion
- Needs: Visual team indicators
- Needs: Team assignment from dropdown
- New HTML structure created (index-new.html)
- Needs: CSS styling (style-new.css)
- Needs: JavaScript event handlers (main-new.js)
- Quantity input for spawning multiple balls
- Confirm button (greyed until valid)
- Tank description display on selection
- Team dropdown in spawn panel
- Delete ball button functionality
- Individual ball selection in list
- Save/load game states
- Game list with rename/delete
- New game creation
- localStorage persistence
- Modern button styles
- Clean panel layouts
- Better color scheme
- Smooth animations
- Complete UI Redesign - Finish CSS and wire up new HTML
- Team System - Implement named teams with dropdowns
- Spawn Panel - Add quantity, confirm, and description
- Delete Ball - Add delete functionality
- Game History - Implement save/load system
- Polish - Final visual improvements
index.html- Current working versionindex-new.html- Redesigned structure (not yet wired up)src/main.js- Current game logic with 10 tank typessrc/style.css- Current styles- Needed:
src/style-new.css,src/main-new.js
The current version at index.html has all the tank types and core mechanics working. To complete the full redesign:
- Create modern CSS file
- Copy main.js logic and add new UI handlers
- Wire up team system
- Add game history with localStorage
- Test and polish
Would you like me to continue with specific parts, or would you prefer to see the current version working first?