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main.cpp
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581 lines (556 loc) · 24.3 KB
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//TODO choose palette
//TODO ImgToSprite equality function for printmap
#include <iostream>
#include<fstream>
#include<string>
#include<SFML/Graphics.hpp>
#include<unordered_map>
#include<array>
#include<iomanip>
#include <algorithm>
constexpr std::size_t maxcolor=4;
constexpr int spritemode=1;//0 no size opt
//1 doesnt put duplicates in vector
struct TooManyColors{};
struct TooManyColorsSpriteEqual{};
const sf::Vector2u tilesize={8,8};
sf::Int64 mincolordiff=0;
sf::RenderWindow window(sf::VideoMode(768, 672), "Tile Detector");
constexpr unsigned char nes_colors[10][4]={
{0x0D ,0x30 ,0x21 ,0x12},
{0x0D ,0x30 ,0x29 ,0x1A},
{0x0D ,0x30 ,0x24 ,0x14},
{0x0D ,0x30 ,0x2A ,0x12},
{0x0D ,0x30 ,0x2B ,0x15},
{0x0D ,0x30 ,0x22 ,0x2B},
{0x0D ,0x30 ,0x00 ,0x16},
{0x0D ,0x30 ,0x05 ,0x13},
{0x0D ,0x30 ,0x16 ,0x12},
{0x0D ,0x30 ,0x27 ,0x16}
};
/*sf::Uint32 palette[4][16]= { //RGB PALLETE
{0x6d6d6dff,0x2492ff,0xdbff,0x6d49dbff,0x92006dff,0xb6006dff,0xb62400ff,0x924900ff,0x6d4900ff,0x244900ff,0x6d24ff,0x9200ff,0x4949ff,0xff,0xff,0xff},
{0xb6b6b6ff,0x6ddbff,0x49ffff,0x9200ffff,0xb600ffff,0xff0092ff,0xff0000ff,0xdb6d00ff,0x926d00ff,0x249200ff,0x9200ff,0xb66dff,0x9292ff,0x242424ff,0xff,0xff},
{0xffffffff,0x6db6ffff,0x9292ffff,0xdb6dffff,0xff00ffff,0xff6dffff,0xff9200ff,0xffb600ff,0xdbdb00ff,0x6ddb00ff,0xff00ff,0x49ffdbff,0xffffff,0x494949ff,0xff,0xff},
{0xffffffff,0xb6dbffff,0xdbb6ffff,0xffb6ffff,0xff92ffff,0xffb6b6ff,0xffdb92ff,0xffff49ff,0xffff6dff,0xb6ff49ff,0x92ff6dff,0x49ffdbff,0x92dbffff,0x929292ff,0xff,0xff}
};*/
sf::Uint32 palette[4][16]= { //http://www.thealmightyguru.com/Games/Hacking/Wiki/index.php/NES_Palette YPbPr palette
{0x7C7C7CFF ,0x0000FCFF ,0x0000BCFF ,0x4428BCFF ,0x940084FF ,0xA80020FF ,0xA81000FF ,0x881400FF ,0x503000FF ,0x007800FF ,0x006800FF ,0x005800FF ,0x004058FF ,0x000000FF ,0x000000FF ,0x000000FF},
{0xBCBCBCFF ,0x0078F8FF ,0x0058F8FF ,0x6844FCFF ,0xD800CCFF ,0xE40058FF ,0xF83800FF ,0xE45C10FF ,0xAC7C00FF ,0x00B800FF ,0x00A800FF ,0x00A844FF ,0x008888FF ,0x000000ff ,0x000000FF ,0x000000FF},
{0xF8F8F8FF ,0x3CBCFCFF ,0x6888FCFF ,0x9878F8FF ,0xF878F8FF ,0xF85898FF ,0xF87858FF ,0xFCA044FF ,0xF8B800FF ,0xB8F818FF ,0x58D854FF ,0x58F898FF ,0x00E8D8FF ,0x787878FF ,0x000000FF ,0x000000FF},
{0xFCFCFCFF ,0xA4E4FCFF ,0xB8B8F8FF ,0xD8B8F8FF ,0xF8B8F8FF ,0xF8A4C0FF ,0xF0D0B0FF ,0xFCE0A8FF ,0xF8D878FF ,0xD8F878FF ,0xB8F8B8FF ,0xB8F8D8FF ,0x00FCFCFF ,0xF8D8F8FF ,0x000000FF ,0x000000FF}
};
void palette_loader(const std::string& path) {
std::ifstream hex_pal(path.c_str(),std::ios::in| std::ios::binary);
std::size_t counter=0;
sf::Uint8 r;
sf::Uint8 g;
sf::Uint8 b; //can't use << operators for binary input because it interprets some chars as whitespaces
while(hex_pal.read(reinterpret_cast<char*>(&r), 1)&&hex_pal.read(reinterpret_cast<char*>(&g), 1)&&hex_pal.read(reinterpret_cast<char*>(&b), 1)) {
sf::Uint32 final_color=0;
final_color+=r<<24;
final_color+=g<<16;
final_color+=b<<8;
final_color+=0xff;
palette[counter/16][counter%16]=final_color;
++counter;
if (counter>=16*4) break;
}
if (counter<64) throw "Palette is too small";
FILE * palette_temp=fopen("Palette Hex.txt","w");
fprintf(palette_temp,"\n\nsf::Uint32 palette[4][16]= {\n");
for (std::size_t i=0; i<4; ++i) {
fprintf(palette_temp,"\t{");
for (std::size_t j=0; j<16;++j) {
fprintf(palette_temp,"0x%08x",palette[i][j]);
if (j!=15) fprintf(palette_temp,",");
}
fprintf(palette_temp,"}\n");
}
fprintf(palette_temp,"};\n\n");
fclose(palette_temp);
hex_pal.close();
}
sf::Int64 color_difference(sf::Uint32 cr1, sf::Uint32 cr2) {
sf::Uint8 a=cr1;
cr1>>=8;
sf::Uint8 b=cr1;
cr1>>=8;
sf::Uint8 g=cr1;
cr1>>=8;
sf::Uint8 r=cr1;
sf::Uint8 a2=cr2;
cr2>>=8;
sf::Uint8 b2=cr2;
cr2>>=8;
sf::Uint8 g2=cr2;
cr2>>=8;
sf::Uint8 r2=cr2;
sf::Int64 colordiff=(a2-a)*(a2-a)+(b2-b)*(b2-b)+(g2-g)*(g2-g)+(r2-r)*(r2-r);
return colordiff;
}
sf::Int64 color_difference(sf::Color cr1, sf::Color cr2) {
return color_difference(cr1.toInteger(),cr2.toInteger());
}
std::pair<std::size_t,std::size_t> find_closest_color(sf::Color cr1, bool non_equal=false) {
sf::Int64 mincolor=255*255+255*255+255*255+255*255;
std::pair<std::size_t,std::size_t> result(0,0);
for (std::size_t i=0; i<4;++i) {
for (std::size_t j=0; j<14; ++j) {
sf::Int64 colordiff=color_difference(palette[i][j],cr1.toInteger());
if (colordiff<mincolor&&!(non_equal&&colordiff==0)) {
mincolor=colordiff;
result.first=i;
result.second=j;
}
}
}
return result;
}
class Sprite {
public:
Sprite() {
for (std::size_t i=0; i<8; ++i)
for (std::size_t j=0; j<8; ++j)
arr[i][j]=0;
}
std::size_t lookup(sf::Color color, sf::Color* palette_color, std::size_t colors_found) const{
for (std::size_t i=0; i<colors_found; ++i)
if (palette_color[i]==color) return i;
return -1;
}
Sprite(const sf::Image& img) {
color_initialized=true;
sf::Color palette_color1[maxcolor];//={0,0,0,0};
std::size_t colors_found=1; //first color should always be black/transparent which is 0x0F= {0,15}
palette_color1[0]=sf::Color(0x000000FF); //or palette[0][0xf];
colors[0]=colors[1]=colors[2]=colors[3]={0,0xD};
for (std::size_t i=0; i<tilesize.x*tilesize.y; ++i) {
std::size_t imgx=i%tilesize.x;
std::size_t imgy=i/tilesize.x;
sf::Color tempcolor=img.getPixel(imgx,imgy);
std::size_t lookup1=lookup(tempcolor, palette_color1, colors_found);
if (lookup1==(std::size_t)-1) {
if (colors_found>=maxcolor) {
sf::Texture temptex;
temptex.loadFromImage(img);
sf::Sprite tempsprite;
tempsprite.setTexture(temptex);
tempsprite.setScale({50,50});
throw TooManyColors();
}
palette_color1[colors_found]=tempcolor;
arr[imgx][imgy]=colors_found;
std::pair<std::size_t,std::size_t> temppair=find_closest_color(tempcolor);
if (color_difference(tempcolor.toInteger(),palette[temppair.first][temppair.second])<mincolordiff) {
colors[colors_found]=temppair;
if (color_difference(tempcolor.toInteger(),palette[temppair.first][temppair.second])>0) printf("difference of %I64d",color_difference(tempcolor.toInteger(),palette[temppair.first][temppair.second]));
}
else {
color_initialized=false;
printf("%x\n",tempcolor.toInteger());
printf("closest %d %d\n",temppair.first,temppair.second);
printf("difference %I64d \n",color_difference(tempcolor.toInteger(),palette[temppair.first][temppair.second]));
std::cin.get();
}
++colors_found;
}
else arr[imgx][imgy]=lookup1;
}
total_colors=colors_found;
}
void print() {
for (std::size_t i=0; i<8; ++i) {
for (std::size_t j=0; j<8; ++j)
printf("%d ",arr[j][i]);
printf("\n");
}
}
bool color_initialized=false;
unsigned char arr[8][8];
unsigned char first_color_occ[maxcolor];
std::size_t total_colors;
std::pair<std::size_t,std::size_t> colors[maxcolor];
};
template <typename INT>
constexpr INT rol(INT val, unsigned int moves) {
static_assert(std::is_unsigned<INT>::value,
"Rotate Left only makes sense for unsigned types");
return (val << (moves%(sizeof(INT)*CHAR_BIT))) | (val >> (sizeof(INT)*CHAR_BIT-(moves%(sizeof(INT)*CHAR_BIT))));
}
namespace std
{
template<>
struct hash<sf::Image> {
std::size_t operator()(const sf::Image& t) const noexcept
{
sf::Vector2u imagesize=t.getSize();
unsigned long long temphash=0;
for (std::size_t x=0; x<imagesize.x; ++x)
for (std::size_t y=0; y<imagesize.y; ++y)
temphash+=t.getPixel(x,y).toInteger();
return std::hash<unsigned long long>()(temphash);
}
};
template<>
struct hash<Sprite> {
std::size_t operator()(const Sprite& t) const noexcept
{
struct funcholder {
static std::size_t lookup(unsigned char color, unsigned char* palette_color, std::size_t colors_found) {
for (std::size_t i=0; i<colors_found; ++i)
if (palette_color[i]==color) return i;
return (std::size_t)-1;
}
};
std::size_t colors_found=0;
unsigned char palette_color1[maxcolor];
unsigned long long temphash=0;
unsigned long long rotations=0;
for (std::size_t x=0; x<tilesize.x; ++x) {
for (std::size_t y=0; y<tilesize.y; ++y) {
std::size_t lookup1=funcholder::lookup(t.arr[x][y],palette_color1,colors_found);
if (lookup1==(std::size_t)-1) {
if (colors_found>=maxcolor) throw "Too many colors in sprite hash"; //ERROR
palette_color1[colors_found]=t.arr[x][y];
++colors_found;
}
temphash+=rol<unsigned long long>(lookup1,rotations++); //lookup1 intentional
}
}
return std::hash<unsigned long long>()(temphash);
}
};
}
class ImageEqual
{
public:
bool operator()(const sf::Image& img1, const sf::Image& img2) const
{
if (img1.getSize()!=img2.getSize())
return false;
for (std::size_t x=0; x<img1.getSize().x; ++x)
for (std::size_t y=0; y<img1.getSize().y; ++y)
if (img1.getPixel(x,y)!=img2.getPixel(x,y))
return false;
return true;
}
};
struct SpriteEqual {
std::size_t lookup(unsigned char color, unsigned char* palette_color, std::size_t colors_found) const{
for (std::size_t i=0; i<colors_found; ++i)
if (palette_color[i]==color) return i;
return (std::size_t)-1;
}
bool operator()(const Sprite& img1, const Sprite& img2) const{
std::size_t colors_found=0;
unsigned char palette_color1[maxcolor];//={0,0,0,0};
unsigned char palette_color2[maxcolor];//={0,0,0,0};
for (std::size_t x=0; x<tilesize.x; ++x) {
for (std::size_t y=0; y<tilesize.y; ++y) {
std::size_t lookup1=lookup(img1.arr[x][y],palette_color1,colors_found);
std::size_t lookup2=lookup(img2.arr[x][y],palette_color2,colors_found);
if (lookup1!=lookup2) return false;
if (lookup1==(std::size_t)-1) {
if (colors_found>=maxcolor) throw "Too many colors in sprite equal"; //ERROR
palette_color1[colors_found]=img1.arr[x][y];
palette_color2[colors_found]=img2.arr[x][y];
++colors_found;
}
}
}
return true;
}
};
struct ImgToSpriteEqual {
std::size_t lookup(unsigned char color, unsigned char* palette_color, std::size_t colors_found) const{
for (std::size_t i=0; i<colors_found; ++i)
if (palette_color[i]==color) return i;
return (std::size_t)-1;
}
bool operator()(const Sprite& img1, const Sprite& img2) const{
if (img1.total_colors!=img2.total_colors) return false;
for (std::size_t i=0; i<img1.total_colors; ++i)
if (img1.colors[i]!=img2.colors[i]) return false;
std::size_t colors_found=0;
unsigned char palette_color1[maxcolor];//={0,0,0,0};
unsigned char palette_color2[maxcolor];//={0,0,0,0};
for (std::size_t x=0; x<tilesize.x; ++x) {
for (std::size_t y=0; y<tilesize.y; ++y) {
std::size_t lookup1=lookup(img1.arr[x][y],palette_color1,colors_found);
std::size_t lookup2=lookup(img2.arr[x][y],palette_color2,colors_found);
if (lookup1!=lookup2) return false;
if (lookup1==(std::size_t)-1) {
if (colors_found>=maxcolor) throw "Too many colors in sprite equal"; //ERROR
palette_color1[colors_found]=img1.arr[x][y];
palette_color2[colors_found]=img2.arr[x][y];
++colors_found;
}
}
}
return true;
}
};
struct ImgToSpriteHash {
std::size_t operator()(const Sprite& t) const noexcept
{
struct funcholder {
static std::size_t lookup(unsigned char color, unsigned char* palette_color, std::size_t colors_found) {
for (std::size_t i=0; i<colors_found; ++i)
if (palette_color[i]==color) return i;
return (std::size_t)-1;
}
};
std::size_t colors_found=0;
unsigned char palette_color1[maxcolor];
unsigned long long temphash=0;
temphash+=std::hash<unsigned long long>()(t.total_colors);
for (std::size_t i=0; i<t.total_colors; ++i) {
temphash+=std::hash<std::size_t>()(t.colors[i].first);
temphash+=std::hash<std::size_t>()(t.colors[i].second);
}
unsigned long long rotations=0;
for (std::size_t x=0; x<tilesize.x; ++x) {
for (std::size_t y=0; y<tilesize.y; ++y) {
std::size_t lookup1=funcholder::lookup(t.arr[x][y],palette_color1,colors_found);
if (lookup1==(std::size_t)-1) {
if (colors_found>=maxcolor) throw "Too many colors in sprite hash"; //ERROR
palette_color1[colors_found]=t.arr[x][y];
++colors_found;
}
temphash+=rol<unsigned long long>(lookup1,rotations++);
}
}
return std::hash<unsigned long long>()(temphash);
}
};
std::vector<Sprite> spritevector;
std::unordered_map<Sprite,std::size_t,std::hash<Sprite>,SpriteEqual> spritemap;
bool load(const std::string& tilefile){ //TODO remake with c++
std::ifstream spritefile(tilefile.c_str(),std::ios::in);
std::size_t sprite_count=spritevector.size();
while (!spritefile.eof()) {
//printf("%d\n",spritevector.size());
std::size_t characters=0;
Sprite newsprite;
for (characters=0; characters<tilesize.y*2; ++characters) {
sf::Uint32 hextmp;
if (!(spritefile>>std::hex>>hextmp)) {
characters = tilesize.y*2;
break;
}
sf::Uint8 hex=hextmp;
if (characters<tilesize.y) {
for (std::size_t i=0; i<tilesize.x; ++i)
newsprite.arr[tilesize.x-i-1][characters]=(hex >> i) & 1U;
}
else {
for (std::size_t i=0; i<tilesize.x; ++i)
newsprite.arr[tilesize.x-i-1][characters-8]+=((hex >> i) & 1U)<<1;
}
}
if (characters>=tilesize.y*2) {
bool colors_found_arr[maxcolor];
colors_found_arr[0]=true; //black is always first
newsprite.first_color_occ[0]=0;
for (std::size_t i=1; i<maxcolor;++i)
colors_found_arr[i]=false;
std::size_t colors_found=1;
for (std::size_t i=0; i<tilesize.x*tilesize.y; ++i) {
std::size_t imgx=i%tilesize.x;
std::size_t imgy=i/tilesize.x;
if (!colors_found_arr[newsprite.arr[imgx][imgy]]) {
newsprite.first_color_occ[colors_found]=newsprite.arr[imgx][imgy];
colors_found_arr[newsprite.arr[imgx][imgy]]=true;
colors_found++; //out of bounds excp if sprite file is ill-formed
}
}
newsprite.total_colors=colors_found;
if (spritemode==1) {
if (spritemap.find(newsprite)==spritemap.end()) {
spritevector.push_back(newsprite);
spritemap[newsprite]=sprite_count;
sprite_count++;
}
}
else if (spritemode==0) {
spritevector.push_back(newsprite);
if (spritemap.find(newsprite)==spritemap.end()) {
spritemap[newsprite]=sprite_count;
}
sprite_count++;
}
}
}
spritefile.close();
return true;
}
std::size_t create_sprite(FILE* output_sprite, const Sprite& _newsprite) {
Sprite newsprite=_newsprite;
bool colors_found_arr[maxcolor];
colors_found_arr[0]=true; //black is always first
newsprite.first_color_occ[0]=0;
for (std::size_t i=1; i<maxcolor;++i)
colors_found_arr[i]=false;
std::size_t colors_found=1;
for (std::size_t i=0; i<tilesize.x*tilesize.y; ++i) {
std::size_t imgx=i%tilesize.x;
std::size_t imgy=i/tilesize.x;
if (!colors_found_arr[newsprite.arr[imgx][imgy]]) {
newsprite.first_color_occ[colors_found]=newsprite.arr[imgx][imgy];
colors_found_arr[newsprite.arr[imgx][imgy]]=true;
colors_found++; //out of bounds excp if sprite file is ill-formed
}
}
newsprite.total_colors=colors_found;
for (std::size_t y=0; y<tilesize.y;++y) {
sf::Uint32 hex=0;
for (std::size_t x=0; x<tilesize.x;++x) {
hex+=(newsprite.arr[tilesize.x-x-1][y]%2)<<x;
}
hex&=0xff;
fprintf(output_sprite,"%02x ",hex);
}
for (std::size_t y=0; y<tilesize.y;++y) {
sf::Uint8 hex=0;
for (std::size_t x=0; x<tilesize.x;++x) {
hex+=(newsprite.arr[tilesize.x-x-1][y]/2)<<x;
}
hex&=0xff;
fprintf(output_sprite,"%02x ",hex);
}
std::size_t vectorsize=spritevector.size();
spritevector.push_back(newsprite);
spritemap[newsprite]=vectorsize;
return vectorsize;
}
bool allblack(const Sprite& imgtosprite) {
/*const float color_exp=log(3)/log(2);
for (std::size_t i=0; i<imgtosprite.total_colors; ++i) {
unsigned int colf=palette[imgtosprite.colors[i].first][imgtosprite.colors[i].second];
const unsigned char af=colf&0xff;
colf>>=8;
const float bf=(colf&0xff)*af/255.;
colf>>=8;
const float gf=(colf&0xff)*af/255.;
colf>>=8;
const float rf=(colf&0xff)*af/255.;
const float black_diff=pow(rf,color_exp)+pow(gf,color_exp)+pow(bf,color_exp);
if (black_diff>mincolordiff) return false;
}*/
for (std::size_t i=0; i<imgtosprite.total_colors; ++i) {
unsigned int colf=palette[imgtosprite.colors[i].first][imgtosprite.colors[i].second];
if (color_difference(colf,sf::Color::Black.toInteger())>0) return false;
}
return true;
}
//previous print stuff
std::vector<std::vector<std::pair<std::size_t, std::size_t> > > printvector;
std::unordered_map<Sprite,std::size_t,ImgToSpriteHash,ImgToSpriteEqual> printmap;
void print_sprite_tilecont(std::ofstream& tile_output, const Sprite& imgtosprite, const std::size_t& x, const std::size_t& y) {
if (!allblack(imgtosprite)) {
if ( printmap.find(imgtosprite)==printmap.end() ) {
printvector.push_back(std::vector<std::pair<std::size_t, std::size_t> >{std::make_pair(x,y)} );
if (printvector.size()==0) throw "push_back failed";
printmap[imgtosprite]=printvector.size()-1;
}
else {
printvector[printmap[imgtosprite]].push_back(std::make_pair(x,y));
}
}
}
void print_last_sprite_tilecont(std::ofstream& tile_output) {
for (const auto& i: printmap) {
for (const auto& j: printvector[i.second]) {
tile_output<<"tilecont->at("<<j.first<<","<<j.second<<")=";
}
tile_output<<"tiletype("<<spritemap[i.first]<<",";
for (std::size_t j=0; j<maxcolor; ++j) {
tile_output<<"0x";
tile_output<<i.first.colors[j].first;
tile_output<<std::hex<<i.first.colors[j].second<<std::dec;
if (j!=maxcolor-1) tile_output<<",";
else tile_output<<");\n";
}
}
}
int main()
{
palette_loader("YPbPr.pal");
mincolordiff=255*255+255*255+255*255+255*255; //finds the highest difference between 2 colors and halves it, if when detecting a tile the color is farther than this value from any color it throws an exception
for (std::size_t i=0; i<4;++i) {
for (std::size_t j=0; j<14; ++j) {
std::pair<std::size_t,std::size_t> closestcolor=find_closest_color(sf::Color(palette[i][j]),true);
sf::Int64 colordiff=color_difference(palette[i][j],palette[closestcolor.first][closestcolor.second]);
if (colordiff!=0) {
if (colordiff<6) {
colordiff=0;
}
else colordiff=colordiff/2-3;
if (colordiff<mincolordiff) mincolordiff=colordiff;
if (colordiff==21) {
printf("%d,%d vs %d,%d",i,j,closestcolor.first,closestcolor.second);
}
}
}
}
printf("colordiff=%I64d\n",mincolordiff);
std::string spritetxt="sprites.txt";
load(spritetxt);
load(spritetxt+"updated");
printf("spritemap size%d, spritevector size%d\n",spritemap.size(),spritevector.size());
sf::Image blink;
std::string imagesrc="statistic-pieces.png";
blink.loadFromFile(imagesrc);
std::size_t width=blink.getSize().x/tilesize.x;
std::size_t height=blink.getSize().y/tilesize.y;
std::unordered_map<sf::Image,std::size_t,std::hash<sf::Image>,ImageEqual> imagemap;
std::size_t tile=0;
FILE*output_sprite=fopen(std::string(spritetxt+"updated").c_str(),"a");
std::ofstream tile_output(imagesrc+".tilecont");
for (std::size_t i=0; i<width*height;++i) {
sf::Image tempimg;
sf::Sprite tempsprite;
sf::Texture temptex;
tempimg.create(tilesize.x,tilesize.y);
temptex.create(tilesize.x,tilesize.y);
std::size_t imgx=(i%width)*tilesize.x;
std::size_t imgy=(i/width)*tilesize.y;
sf::IntRect section(imgx,imgy,tilesize.x,tilesize.y);
tempimg.copy(blink,0,0,section);
temptex.loadFromImage(tempimg);
tempsprite.setTexture(temptex,true);
tempsprite.setPosition(imgx*3,imgy*3);
tempsprite.setScale(3,3);
window.clear();
window.draw(tempsprite);
window.display();
//sf::sleep(sf::milliseconds(1));
if (imagemap.find(tempimg)==imagemap.end()) {
imagemap[tempimg]=tile++;
}
Sprite imgtosprite(tempimg);
if (spritemap.find(imgtosprite)==spritemap.end()) {
printf("Creating new sprite\n");
imgtosprite.print();
create_sprite(output_sprite,imgtosprite); //TODO
}
else {
//riordinare i colori di sprite
const Sprite& correct_order=spritevector[spritemap[imgtosprite]];
//imgtosprite always has 0 1 2 3 order
std::pair<std::size_t,std::size_t> newcolors[maxcolor];
for (std::size_t j=0; j<correct_order.total_colors;++j) {
newcolors[correct_order.first_color_occ[j]]=imgtosprite.colors[j];
}
for (std::size_t j=0; j<maxcolor;++j) {
imgtosprite.colors[j]=newcolors[j];
}
}
print_sprite_tilecont(tile_output,imgtosprite,(i%width),(i/width));
std::cout<<"I= "<<i<<"imagemap="<<imagemap[tempimg]<<", spritemap="<< spritemap[imgtosprite]<<"\n";
}
print_last_sprite_tilecont(tile_output);
tile_output.close();
fclose(output_sprite);
}