Skip to content

Latest commit

 

History

History
50 lines (30 loc) · 1.02 KB

File metadata and controls

50 lines (30 loc) · 1.02 KB

HotelManager

License

This game is currently under proprietary license. More details are available in LICENSE.md

Changelog

To see the changelog, please look at CHANGELOG.md

Development

C++

If methods should be bound to GodotEngine API and are not bindable (example: enums), you should add a wrapper function suffixed with __api name

Build

To build this project, please first compile the embedded Godot engine

To perform engine compilation, please read the following link: https://godot.readthedocs.io/en/stable/reference/compiling_for_x11.html

For Linux platform:

cd godotengine
scons platform=x11 tools=yes target=debug openssl=yes colored=yes pulseaudio=no use_llvm=yes builtin_openssl=yes

Regen tiles alternates

If you want to regen tiles alternates, if you modify disables or hovering mask, execute

cd game/icons/
sh generate_menu_icons_alternates.sh

Note: it requires imagemagick package.

Launch editor

Launch ./launch_editor.sh

Launch game

Launch ./launch_game.sh