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bugSomething isn't workingSomething isn't workinginvalidThis doesn't seem rightThis doesn't seem right
Description
There seem to be mismatched or missing fields in our item data. At the very least it needs to be labeled better. But consider: What is opcode in our data? If dice size is 10, where is that in our data? Is that "thac0_bonus"? Etc...
NearInfinity's item_ability:
Type: Melee (1)
Type flags: ( None )
Ability location: Weapon (1)
Alternate dice size: 0
Icon: ISW2H14.BAM
Target: Living actor (1)
# targets: 0
Range (feet): 2
Launcher required: None (0)
Alternate # dice thrown: 0
Speed: 8
Alternate damage bonus: 0
Bonus to hit: 3
Dice size: 10
Primary type (school): NONE - 0
# dice thrown: 1
Secondary type: NONE - 0
Damage bonus: 3
Damage type: Slashing (3)
# effects: 0
First effect index: 19
# charges: 0
When drained: Item vanishes (1)
Flags: ( Add strength bonus(0) )
Projectile: None (None) - 1
Animation: Overhand swing %: 34
Animation: Backhand swing %: 33
Animation: Thrust %: 33
Is arrow?: No (0)
Is bolt?: No (0)
Is bullet?: No (0)
Our extended_headers:
"extended_headers": [
{
"attack_type": 1,
"target_type": 1,
"range": 2,
"charges": 1,
"use_icon": "ISW2H14",
"location": 1,
"target_count": 0,
"alt_dice_count": 8,
"speed": 3,
"thac0_bonus": 10,
"dice_count": 3,
"dice_sides": 1,
"damage_bonus": 3,
"charge_depletion": 1,
"flags": 65536,
"projectile_anim": 34,
"melee_anim": [
33,
33,
0
],
NearInfinity's effect[1]:
Type: Immunity to specific animation (296)
Target: Self (1)
Power: 0
Unused: 0
Unused: 5
Timing mode: Instant/While equipped - 2
Dispel/Resistance: Natural/Nonmagical (0)
Duration: 0
Probability 1: 100
Probability 2: 0
Resource: SPNWCHRM.VVC
# dice thrown/maximum level: 0
Dice size/minimum level: 0
Save type: ( No save )
Save bonus: 0
Special: 0
Our features[1]:
{
"opcode": 296,
"target": 1,
"parameter2": 5,
"timing_mode": 2,
"resource": "SPNWCHRM"
},
Our feature_blocks[1]:
{
"opcode": 296,
"target": 1,
"parameter2": 5,
"timing_mode": 2,
"resource": "SPNWCHRM"
},
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bugSomething isn't workingSomething isn't workinginvalidThis doesn't seem rightThis doesn't seem right