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FakeClientCommand.cpp
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148 lines (121 loc) · 5.69 KB
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//
// Copyright © 2003-2010, by YaPB Development Team. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// FakeClientCommand.cpp
//
// Class: FakeClientCommand.
//
// Description: Simple fake client command class.
//
// Version: $ID:$
//
#include <Core.hpp>
void ClientManager::FakeClientCommand::Execute (HalfLifeEngine::SDK::Classes::Edict *const fakeClient, const DynamicString &command)
{
// the purpose of this function is to provide fake clients (bots) with the same client command-scripting advantages (putting multiple commands in one line between semicolons) as real players.
// it is an improved version of botman's FakeClientCommand(), in which you supply directly the whole string as if you were typing it in the bot's "console".
// it is supposed to work exactly like the pfnClientCommand() (server-sided client command).
// Reliability checks. (if nothing in the command buffer, return)
InternalAssert (fakeClient->IsValid ());
// InternalAssert (fakeClient->IsFakeClient ()); // OCCURS!!!!
InternalAssert (!command.IsEmpty ());
InternalAssert (command.GetElementNumber () <= HalfLifeEngine::SDK::Constants::MaximumClientCommandLength);
unsigned short start, stop, index, stringIndex (0u);
unsigned char quotesNumber;
static const CharacterSet characterBreakSetIncludingColons ("{}()':,"); // wordbreak parsing set
HalfLifeEngine::Globals::g_halfLifeEngine->HookEngineAPICmdFunctions ();
HalfLifeEngine::Globals::g_halfLifeEngine->UnhookEngineAPIClientCommandFunction ();
g_server->GetClientManager ()->GetClientCommandHooker ().UndoPatch (); // Reset our callback....
// process all individual commands (separated by a semicolon) one each a time
do
{
m_command = NULL;
m_arguments.RemoveAll (); // let's now parse that command and count the different arguments
// save field start position (first character)
start = stringIndex;
// find a '\n' or ';' line break
for (quotesNumber = 0u; stringIndex < command.GetElementNumber (); ++stringIndex)
{
if (command[stringIndex] == '\n')
break; // reach end of field
if (command[stringIndex] == '"')
++quotesNumber;
if ((quotesNumber & 1u) == 0u && command[stringIndex] == ';')
break; // don't break if inside a quoted string
}
stop = stringIndex; // discard any trailing '\n' if needed and save field stop position (last character before semicolon or end)
// Reliability check.
InternalAssert (start < stop);
// count the number of arguments
do
{
while (start < stop && command[start] <= ' ')
++start; // ignore spaces (skip whitespaces up to a '!')
// Command is just a whitespace?
if (start == stop)
break;
if (m_arguments.GetElementNumber () == 1u)
m_command = command.GetData () + start; // Store the full command string....
// skip // comments
if (command[start] == '/' && command[start + sizeof ('/')] == '/')
break;
// is this field a group of words between quotes or a single word? (handle quoted strings specially)
if (command[start] == '"')
{
// move one step further to bypass the quote
index = ++start;
while (index < stop && command[index] != '"')
++index; // reach end of field
}
else
{
// parse single characters
if (characterBreakSetIncludingColons[command[start]])
index = start + sizeof (command[start]);
else
{
// parse a regular word
// move one step further to bypass the regular character
index = start + sizeof (command[start]);
while (index < stop && !characterBreakSetIncludingColons[command[index]] && command[index] > ' ')
++index; // this is a single word, so reach the end of field
}
}
// Reliability check.
InternalAssert (start < index); /// @warning OCCURS WHEN COMMAND FOR EXAMPLE IS: "say ""string" string""!!!
/* if (start >= index)
break;//continue;
*/
const unsigned short argumentLength (index - start);
// Reliability check.
InternalAssert (argumentLength <= HalfLifeEngine::SDK::Constants::MaximumCommandArgumenLength);
m_arguments += command.GetSubstring (start, argumentLength);
// we have processed one argument more....
} while ((start = ++index) < stop);
// tell now the MOD DLL to execute this client command...
HalfLifeEngine::Globals::g_halfLifeEngine->ClientCommand (fakeClient);
} while (++stringIndex < command.GetElementNumber ()); // move the overall string index one step further to bypass the semicolon
// reset the argument count
m_arguments.RemoveAll ();
HalfLifeEngine::Globals::g_halfLifeEngine->UnhookEngineAPICmdFunctions ();
HalfLifeEngine::Globals::g_halfLifeEngine->HookEngineAPIClientCommandFunction ();
g_server->GetClientManager ()->GetClientCommandHooker ().DoPatch (); // Restore our callback....
}