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thread_pool.hpp
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241 lines (209 loc) · 7.82 KB
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#ifndef THREAD_POOL_HPP_
#define THREAD_POOL_HPP_
#include <chrono>
#include <condition_variable>
#include <exception>
#include <memory>
#include <mutex>
#include <queue>
#include <thread>
#include <type_traits>
#include <utility>
#include <vector>
#include <algorithm>
namespace tp {
enum TaskStatus {
TASK_STATUS_RUNNING,
TASK_STATUS_SUCCESS,
TASK_STATUS_FAILURE,
};
class Task {
protected:
class BasicFunction {
public:
virtual ~BasicFunction() = default;
virtual void call() = 0;
};
template <typename F>
class Function : public BasicFunction {
protected:
F func;
public:
Function(F&& func):
func(std::move(func)) {}
void call() override {
func();
}
};
mutable std::mutex mutex;
mutable std::condition_variable cv;
std::unique_ptr<BasicFunction> func;
TaskStatus status = TASK_STATUS_RUNNING;
std::exception_ptr exception_ptr;
public:
template <typename F>
Task(F&& func):
func(std::make_unique<Function<std::decay_t<F>>>(std::forward<F>(func))) {}
void execute() {
try {
func->call();
std::lock_guard<std::mutex> lock(mutex);
status = TASK_STATUS_SUCCESS;
} catch (...) {
std::lock_guard<std::mutex> lock(mutex);
status = TASK_STATUS_FAILURE;
exception_ptr = std::current_exception();
}
cv.notify_all();
}
TaskStatus wait() const {
std::unique_lock<std::mutex> lock(mutex);
cv.wait(lock, [this]() {
return status != TASK_STATUS_RUNNING;
});
return status;
}
template <typename Rep, typename Period>
TaskStatus wait_for(const std::chrono::duration<Rep, Period>& time) const {
std::unique_lock<std::mutex> lock(mutex);
cv.wait_for(lock, time, [this]() {
return status != TASK_STATUS_RUNNING;
});
return status;
}
template <typename Clock, typename Duration>
TaskStatus wait_until(const std::chrono::time_point<Clock, Duration>& time) const {
std::unique_lock<std::mutex> lock(mutex);
cv.wait_until(lock, time, [this]() {
return status != TASK_STATUS_RUNNING;
});
return status;
}
TaskStatus get_status() const {
std::lock_guard<std::mutex> lock(mutex);
return status;
}
std::exception_ptr get_exception_ptr() const {
std::lock_guard<std::mutex> lock(mutex);
return exception_ptr;
}
};
class TaskManager {
protected:
std::mutex mutex;
std::vector<std::weak_ptr<Task>> tasks;
size_t gc_threshold = 64;
public:
~TaskManager() {
for (const auto& weak_task : tasks) {
if (auto task = weak_task.lock()) {
task->wait();
}
}
}
void insert(std::weak_ptr<Task> task) {
std::lock_guard<std::mutex> lock(mutex);
tasks.push_back(std::move(task));
if (tasks.size() >= gc_threshold) {
tasks.erase(std::remove_if(tasks.begin(), tasks.end(), [](const auto& weak_task) {
auto task = weak_task.lock();
return !task || task->get_status() != TASK_STATUS_RUNNING;
}),
tasks.end());
tasks.shrink_to_fit();
gc_threshold = std::max<size_t>(64, tasks.size() * 2);
}
}
};
class ThreadPool {
protected:
class ControlBlock {
public:
std::mutex mutex;
std::condition_variable cv;
std::queue<std::shared_ptr<Task>> queue;
unsigned int thread_count = 0;
unsigned int target_thread_count = 0;
unsigned int busy_thread_count = 0;
ControlBlock() = default;
ControlBlock(unsigned int target_thread_count = std::thread::hardware_concurrency()):
target_thread_count(target_thread_count) {}
};
std::shared_ptr<ControlBlock> control_block;
static void worker(std::shared_ptr<ControlBlock> control_block) {
std::unique_lock<std::mutex> lock(control_block->mutex);
while (control_block->target_thread_count >= control_block->thread_count) {
control_block->cv.wait(lock, [&control_block] {
return !control_block->queue.empty() || control_block->target_thread_count < control_block->thread_count;
});
while (!control_block->queue.empty()) {
std::shared_ptr<Task> task = std::move(control_block->queue.front());
control_block->queue.pop();
++control_block->busy_thread_count;
lock.unlock();
task->execute();
lock.lock();
--control_block->busy_thread_count;
}
}
--control_block->thread_count;
lock.unlock();
control_block->cv.notify_all();
}
public:
ThreadPool(unsigned int size = std::thread::hardware_concurrency()):
control_block(std::make_shared<ControlBlock>(size)) {
std::lock_guard<std::mutex> lock(control_block->mutex);
for (; control_block->thread_count < control_block->target_thread_count; ++control_block->thread_count) {
std::thread(&ThreadPool::worker, control_block).detach();
}
}
ThreadPool(const ThreadPool&) = delete;
ThreadPool(ThreadPool&&) = delete;
ThreadPool& operator=(const ThreadPool&) = delete;
ThreadPool& operator=(ThreadPool&&) = delete;
~ThreadPool() {
std::unique_lock<std::mutex> lock(control_block->mutex);
control_block->target_thread_count = 0;
control_block->cv.notify_all();
control_block->cv.wait(lock, [this]() {
return !control_block->thread_count;
});
}
template <typename F>
std::shared_ptr<Task> schedule(F&& func, bool launch_if_busy = false) {
auto task = std::make_shared<Task>(std::forward<F>(func));
std::unique_lock<std::mutex> lock(control_block->mutex);
if (launch_if_busy && control_block->busy_thread_count >= control_block->thread_count) {
lock.unlock();
std::thread([](std::shared_ptr<Task> task) {
task->execute();
},
task)
.detach();
} else {
control_block->queue.push(task);
lock.unlock();
control_block->cv.notify_one();
}
return task;
}
unsigned int size() const {
std::lock_guard<std::mutex> lock(control_block->mutex);
return control_block->target_thread_count;
}
void resize(unsigned int size) {
std::unique_lock<std::mutex> lock(control_block->mutex);
control_block->target_thread_count = size;
if (control_block->thread_count > control_block->target_thread_count) {
lock.unlock();
control_block->cv.notify_all();
} else {
for (; control_block->thread_count < control_block->target_thread_count; ++control_block->thread_count) {
std::thread(&ThreadPool::worker, control_block).detach();
}
}
}
};
} // namespace tp
#endif